roum:match.entity.remove - Removes an Entity

roum:match.entity.remove

This packet is used to remove an entity.

Internal Name roum:match.entity.remove
Direction Clientbound
Since Version v0.1.0dev
Valid Modes match only

Purpose

This packet is used to inform players of the removal of an entity. Such a case might occur when a weapon factory is destroyed or when a projectile impacts another entity.

Structure

Note that all examples shown here contain placeholder data and will have different content in actual packets.:

{
"time":3780

"entity":"76874380-20f7-42e3-aefb-46a8dca98d03"
}

The time is the timestamp in game ticks, at which the entity was removed. Here, the time is the serverside game time.