roum:match.entity.remove - Removes an Entity¶
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roum:match.entity.remove¶
This packet is used to remove an entity.
| Internal Name | roum:match.entity.remove |
| Direction | Clientbound |
| Since Version | v0.1.0dev |
| Valid Modes | match only |
Purpose¶
This packet is used to inform players of the removal of an entity. Such a case might occur when a weapon factory is destroyed or when a projectile impacts another entity.
Structure¶
Note that all examples shown here contain placeholder data and will have different content in actual packets.:
{
"time":3780
"entity":"76874380-20f7-42e3-aefb-46a8dca98d03"
}
The time is the timestamp in game ticks, at which the entity was removed.
Here, the time is the serverside game time.