roum:match.entity.create - Create new Entity¶
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roum:match.entity.create¶
This packet is used to create a new entity.
| Internal Name | roum:match.entity.create |
| Direction | Clientbound |
| Since Version | v0.1.0dev |
| Valid Modes | match only |
Purpose¶
This packet is intended to signal the new creation of a new entity. This might either be a new launched
drone or as well an object like an asteroid splitting in half or many ship wreckage debris after an explosion.
Differently to the roum:match.entity.update, this packet is sent to all players and not only to those
in the vicinity.
Structure¶
Note that all examples shown here contain placeholder data and will have different content in actual packets.
The structure of this packet is similar to /format/entity_data but does not contain all keys
Todo
Specify the attributes of roum.Entity