roum:match.player.update - Update Player Status¶
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roum:match.entity.update.pos¶
This packet is used to pass the status of a player to each other player.
| Internal Name | roum:match.player.update |
| Direction | both |
| Since Version | v0.1.0dev |
| Valid Modes | match only |
Purpose¶
This packet is intended to update the player status every time it changed. It will be sent to all players concerned by the change.
Structure¶
Note that all examples shown here contain placeholder data and will have different content in actual packets.
The structure of this packet is similar to /format/player_data but does not contain all keys
Todo
Specify the attributes of roum.Player