roum:match.player.update - Update Player Status

roum:match.entity.update.pos

This packet is used to pass the status of a player to each other player.

Internal Name roum:match.player.update
Direction both
Since Version v0.1.0dev
Valid Modes match only

Purpose

This packet is intended to update the player status every time it changed. It will be sent to all players concerned by the change.

Structure

Note that all examples shown here contain placeholder data and will have different content in actual packets.

The structure of this packet is similar to /format/player_data but does not contain all keys

Todo

Specify the attributes of roum.Player