roum:match.status.update - Update the Game Status¶
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roum:match.status.update¶
This packet is used to update the game status.
| Internal Name | roum:match.status.update |
| Direction | Cliendbound |
| Since Version | v0.1.0dev |
| Valid Modes | match only |
Purpose¶
This packet is intended to update major information concerning the game status, like the begin and the end of an match.
Structure¶
Note that all examples shown here contain placeholder data and will have different content in actual packets.:
{
"time":0
"status":{...}
}
The time is the timestamp in game ticks, at which the status was updated.
Here, the time is the serverside time.
status Structure¶
Note that all examples shown here contain placeholder data and will have different content in actual packets.
Todo
Specify the attributes of roum.Match